Sunday, February 7, 2016

Amara's Hand: The End of a Campaign



Well the campaign has finally come to a close and I can’t really describe how that makes me feel.  It’s like something is missing.  We started this campaign on May 25th of 2015, it’s been 9 months with these characters and this story line.  I’ve put a lot into it and so have my players.  The best way I can explain it is a sort of separation anxiety.  It’s not that we can’t or won’t ever go back to these characters but it’s kind of like leaving behind a group of longtime friends. 

Our session last night was a little shorter than usual since we were finishing the quest but it was fun.  The party appeared in back in Lord Falafel’s chambers, where Lord Falafel was accompanied by four of his clerics.  It turned out that Lord Falafel was a psionic, which meant that Hal’s barbarian took more damage than usual.  The lord was the first to fall.  The clerics battled on, loyal to the leader even in death.  They cast inflict wounds and hacked at the party with magic longswords.  After much battle two of the clerics fell only for the remaining two to cast revivify on them.  The party immediately rekilled one of the formerly fallen clerics but the other was able to heal and battle on.   Tanis, Carter’s ranger, dealt hefty amounts of damage with his bow using colossus slayer.  Hal started out with horrible rolls and just couldn’t get anything going but by the end of the battle he was doing massive damage with the trident he got from fighting the fallen angels.  Finn, Tyr’s monk rogue, got in his hits and did some serious damage with sneak attacks and a vampiric dagger.  Tyr’s cleric inflicted wounds and healed the party.  It was a good battle.  Ultimately the party defeated Lord Falafel and his clerics.


Before the battle dust had even settled Amara, Tannis’s love, came bursting into the room and threw her arms around Tannis.  Let me just say it’s very awkward to play the NPC love interest of your brother’s PC.  I played it from the third person instead of first person.  It takes away from the game a bit but it’s just too awkward to play it first person.  Servents had relayed to her that her father had the clerics send Tannis and the party away, she knew that her father was not a good man.  She shed no tears over her father’s demise, she was just overjoyed that Tannis had returned and that her father could no longer stand between them.  Tannis told her that they must be married right away and Amara told him she already had a cleric who wasn’t loyal to her father ready to marry them.  While Tannis and Amara were having their moment, Finn and Argon were searching the bodies and throwing the corpses out of the window.  We ended the campaign with Tannis and Amara’s wedding.  She is now the lady of the city, ruling it with Tannis at her side.  Will they live happily ever after?  Will the city accept a half-elf as their new lord?  Maybe we’ll answer these questions in another campaign. 

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